![]() The sequel, Redneck Rampage Rides Again, introduced additional enemies, including the Jackalopes, Mama Jackalope, Biker Frank Doyle, and cheerleader Daisy Mae. He makes similar noises to Bubba when you press the use key while facing him. These include the alligators that are found on some levels and a guest appearance by the Bigfoot, which is locked in a cage. The expansion, Redneck Rampage: Suckin' Grits on Route 66, brought new enemies and creatures, but only a few. Only some of the original employees remain, as the founder and others have since left. During the development of this title they were merged into Treyarch, the developer responsible for Call of Duty: World at War, as well as its map packs. It’s interesting to note that Xatrix, in addition to the Redneck Rampage titles (and Cyberia before it) went on to develop Quake II: The Reckoning, Kingpin: Life of Crime, and after a name change to Gray Matter Interactive, they co-developed Tony Hawk’s Pro Skater 2, Return to Castle Wolfenstein, Call of Duty: United Offensive, and Call of Duty: Big Red One. In addition to this, there was a cult following for the game, which may or may not be around to this day, but certainly not as dedicated to the game as the ones working on Duke Nukem 3D, which was always more popular. ![]() The game was followed by an expansion, Redneck Rampage: Suckin' Grits on Route 66, a sequel in Redneck Rampage Rides Again, and a spin-off title, Redneck Deer Huntin', as well as numerous compilation packs which include combinations of these titles together.
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